Magic Arcade 7/99-12/99


August 1999

Pom Poms Over The head
Bobby J. Gallo

This is my second journey into the realm if Slydini and one that I am always very nervous to make. Just this week I was blessed with a fourth appearance on a popular television talk show and was asked, “who was the greatest close-up magician who has ever lived?” Without hesitation, I answered, “Tony Slydini” to which the host replied, “Absolutely!

That being said, I bring a great amount of respect to anything I write for this particular section of I.C.O.M. Thought I never had the opportunity to meet the MASTER, I feel that through Bill Wisch and our common heritage, I feel I have a pretty good grasp on the way he thought out his magic.

This month I would like to talk about what is quite possibly the most overused and misused Slydini masterpiece. The Paper Balls Over the Head. Properly done this comedic gem can be and has been a reputation maker for countless professionals. It also has been a favorite with “uncles” everywhere as a means to fool their nieces and nephews.

I do not intend on explaining the various moves involved. For that, you would have to refer to the acclaimed Slydini books for a complete description. Most of you already know that it involves the vanishment of a wad of tissue paper while a spectator is seated in a chair. The magician used superb misdirection while the tissue in question is actually thrown over their head. Much to my dismay, I have even seen a two or three sentence description of this effect in a small beginners book on magic. For shame……..

Should the student wish to include this in their program he or she needs to do two things in my opinion. The first is to get the Slydini book where the routine appears. There is no better source for learning it in the world. And Second, figure out what you would wish to throw over the heads of the spectators! …..Huh?

Slydini used tissue that is very economical and harmless to anything that the ball in fight over the spectator’s head may hit in transit. Slydini was a genius realizing this. But in modern times we have things such as pom-poms that can be had any local craft store. These small objects are the same ones you will see Dr. Om using in this Program course of study.

What are the advantages of Pom Poms for this particular routine? For one they may be more visible due to the fact that they come in bright colors..even neon colors! They don’t’ make a mess and come in varying degrees of size. And are more economical due to the reusability factor.

I actually worked out my own routine where I started out with 1-inch grey pom poms throwing those (these don’t hurt anything that they hit either!) over the head of the spectator. For the finale, instead of a huge wad of tissue-like Slydini did, I took out a 2-inch neon orange pom and made it vanish.

Can you think of anything else you would like to vanish? If so, I’d like to know!!!!!!!!!!


Notice: This material “IS NOT PUBLIC DOMAIN” and is intended for the personal and performance use of International Conservatory Of Magic members only.

This entire page is under copyright 1997,1998,1999 by the International Conservatory of Magic and its respective contributors. No part of this page or its contents may be reproduced without the expressed written permission of I.C.O.M. All marketing, manufacturing & publication rights are reserved. Violation of this is considered intellectual property and information theft and carries penalties under federal law.

Chapeaugraphy Magic


“Or how to have a bad hair day is one easy step!”



We are excited to bring you this time honored, yet little known branch of the magical arts. The term “Chapeaugraphy” is derived from the French word “Chapeau”, meaning hat. It mainly consists of a large ring of material (pictured above) that is used to shape many different and entertaining hats for the head of the performer and audience members.

This form of entertainment became popular is the mid-1800’s and reached its peak around the WWII era. Though it has declined in popularity since that time, it remains a fascinating and unique variation of magical entertainment that would be well worth learning.

The toughest part of Chapeaugraphy is not the hat folds themselves, but rather the acting ability on the part of the magician to become the characters that the hats portray. This can be a very novel and entertaining act if the magician gives the presentation a little thought and effort.

There is but one drawback as I see it concerning the art of Chapeaugraphy. And that is that is really messes up your hair…and I mean BAD! So keep a brush handy or use the act as the FINALE of your show!

To obtain a Chapeaugraphy ring (or brim as it is known), you can either purchase one from a reputable magic company, or make one yourself. Just get a few pieces of fairly stiff fabric. Felt works great. Layer them on top of one another so you get nice solid ring that will fold easily. Cut it out in the shape of a ring. The hole in the center should be just large enough to stick your head through. Have a seamstress hem the edges and you are set. The one you see in the photo’s was manufactured by Props Unlimited. Abbott’s Magic also has a fine brim available.

The following digital photo’s were taken during Bobby J.Gallo’s acclaimed summer camp series where he teaches magic to literally dozens of students every summer. What you do not see here is the vast room full of laughing magic students who were throughly entertained as these were being taken.

A few of the classic Chapeaugraphy folds

By merely sticking your face through the ring, you are wither an angel or a human golf ball!

Pull the ring down over your head and you are now a football player!

Simply put the ring on your head and you have a Florida style beach hat.

Pull the brim up and you now have a Mexican Sombrero!

Push up the sides and you are a rootin tootin cowboy partner!

Push up the sides near the front and the ring becomes a tri-corner hat of the colonial era.

Push up one side and you are the old-time movie star….Mae West!
Did she have a mustache?

Punk Rocker…

Pull one side of the ring through the hole to make an eye-patch and you have, The Pirate…my personal favorite!

The College Graduate! Made by pulling both sides through the hole!

The Old Fisherman…

Sherlock Holmes (Detective)…

Napoleon (French General Hat)…
Kind of looks like the old fisherman <G>

Baseball Cap, Would you believe this is the toughest one to make?

And the possibilities are truly endless!

By the way, for those who think this isn’t really magic in the purest sense of the word. Might I remind them that neither are balloon twistings, juggling, chalk-talk, various plastic and twisted metal puzzles, face painting, folding napkins into roses and dollar bills into bow ties, peacocks, and little finger rings, and most self-working card tricks.

ICOM’S Magic Tricks For Beginners


Compiled and Written By Bobby J. Gallo & Ronald J. Dayton

Why this section? For a few reasons.

  • First, these are the rudimentary card tricks Bobby J. Gallo teaches students in his acclaimed “Summer Camp Programs” to familiarize his students with the very basics of card magic.
  • We at I.C.O.M feel they are not appropriate subjects for actual lessons to appear in our Beginner’s Study but wish to make them available for reference purposes.
  • They provide a way for even the youngest members of I.C.O.M or their family members to share in the experience of performing magic by providing the simplest possible tricks. We want everyone to be an I.C.O.M’er!
  • Many of these are actually “really good tricks!” and will fool most anyone if performed correctly! Try them and you’ll see!

The second section of this Cyber-Magic TextBook ™ deals with general magic effects done with items around the home.


Trick Number #1
With your eyes closed. You can locate all four aces in a shuffled deck! All you do is take the four aces out of the deck and place them in your pocket before you start. Then have the remainder of the deck shuffled and put into your pocket alongside of the aces. Then dramatically remove the aces one at a time and display them to everyone.

Trick Number #2
Separate all the cards by color, one half black, and the other half red. Have the spectator select a card. Then just have then replace it in the other half of the deck. When you look through the deck it will be a different color than all the rest in that half! An alternate version is to have the cards separated with all the odds in one half and all the even cards in the other half. Then proceed as described above.

Trick Number #3
Put one card under your seat, Now have a spectator take out five cards without looking at them. Then hand them a pen and paper, call out any five cards making sure the card you previously put under your seat isn’t one of them. then, announce that you will make one of the cards fly away. Have them look through deck, they will only find four out of the five cards you named. Show that the missing card is under your seat!

Trick Number #4
This is more of a puzzle than a trick. Take the four Jacks out and place them onto a table. Ask the audience which two Jacks were rejected from the army and why? The answer is the two Jacks that have only one eye! (one eyed Jacks)

Trick Number #5
Ask the person to select any card from the deck and have them place it on top of the deck. Then ask them to cut the cards. You find the Card! Secret: Notice the Bottom Card before starting. The selected card will follow this one!

Trick Number #6
Card Reversal! Before the trick reverse the bottom card. Now have a card selected and secretly turn the deck over. Have the card returned to the deck. then secretly reverse the bottom card again and the only card in the deck upside down is the spectators card.

Trick Number #7
Listening a card! Have a secret assistant who knows how to do the trick. have them ask a person to point to a card while you look away. Then pretend to Listen to the cards, your secret assistant taps you on the foot when you come to the selected card!

Trick Number #8
Take the Ace of Clubs, Hearts, and Spades out of the deck. Position the heart upside down between the other two aces so that it looks like a diamond. When you ask the person to point out the diamond, it will be a heart! (Photo #1)

Photo #1
Trick #9
Before the trick starts, you cut a small hole in the bottom corner of the card case. Now, after the audience shuffles the deck, you return them into the card case. You can now name each card in succession before it comes out of the case by peeking thru the hole! Remember, Don’t let your audience see the hole.

Trick #10
Lay the four aces onto the table from left to right. Then lay three more cards on top of each ace. Gather the piles together, one on top of the other from left to right. Then deal all the cards out, again from left to right. You will find that all the aces have gathered in the right hand pile! You may now do a magician’s choice to force the pile containing the aces.

Trick #11
Fan out the four Jacks in your hand. Now, place four indifferent cards in back of the first Jack. Don’t let your audience see these! You now hold eight cards, but your spectators are only aware of the four Jack’s. Now, put all of cards on top of the deck. Take the four indifferent card from the top (the ones everyone else thinks are Jacks) and put them into the middle of the deck. Tap the top of the deck, look through, and it will appear that all the the Jacks have gathered back at the top!

Trick #12
Take the Three of Clubs and the Two of Diamonds an put them on your lap. Then take the Three of Spades and the Two of Hearts, display them quickly to your audience. Put them into the deck. Place the deck onto the table. Tap the deck, and it will appear that the cards have passed right thru the table! The secret is that the cards look so similar, none can tell the difference!

You can find the selected card as quick as a wink! Have a person pick a card. Then “THE MAGICIAN” takes the card without looking at it and returns it to the deck. But before the magician does, he secretly bends the corner of the card. Now just by looking through the deck it is easy to find the selected (bent) card!

Name the cards in a shuffled pack held behind your back. First note the bottom card. Behind your back place it face up on top of the deck. Name it and verify by displaying it to your audience. Meanwhile, note the next bottom card. Place this face up on top of the first while behind your back. Name it and show it. you are always one ahead of your audience.

You may find an unknown card, freely chosen and returned to the deck. The deck is first pencil marked on one end by drawing a straight line vertically down the edge of the deck. The chosen card is reversed when returned to the deck. The card then can be easily located by its tell-tale mark!

The Jumping Card. A freely chosen card, returned to the pack, jumps out! Prepare two cards by punching small holes near the center and affixing a small rubber band threaded through the holes. The chosen card is replaced between them against the elastic. It will jump out when pressure is released.

How to name a card thought of by a spectator! Ask someone to think of any card. Mentally double its face value. (Jack 11, Queen 12, and King 13) Add 3 and multiply by 5. Finally, ask that the value of the suit of the card be added. (Clubs 1, Diamonds 2, Hearts 3, Spades 4) and the result told to you. You may now name the card by merely subtracting 15 from this total. The right hand digit shows the suit. The next one (or two) the value of the card.

Take 21 cards out of a deck and deal them from left to right into three vertical rows of seven cards each, face-up. Have a spectator think of any card and to point out which row it is in. Then gather all the rows together making sure that the selected row always goes in-between the other two when gathered up. Now repeat the process of laying out the cards face-up and gathering them up two more times. After the last time the cards are gathered, turn the card packet face-down and count down 11 cards. Due to mathematical progression, the selected card always turn up at the 11 spot down. Then reveal it in any manner you wish.

Use a brand new deck of cards and remove the jokers. Most decks start with A,2,4,4,5, etc. This is the order that is needed. Execute a series of overhand cuts simulating a overhand shuffle. Perform this thirteen times counting silently. Then deal from left to right into thirteen piles. Repeat the process until the entire deck is exhausted. Turn each pile face up to reveal that each pile contains four cards with all matching suits. Note: a used deck may be substituted for a new one provided the deck is stacked in order before commencement.

Trick #20
Hold the deck in the mechanics grip. Pick up a small stock of cards and reverse them face-up on top of the rest of the deck. Repeat this action, but instead this time, dig deeper into the deck, turn the pile you picked up, face-up once again. Repeat this process two more times. The cards will seem to be throughly mixed. In reality, they may be righted by cutting the deck in the only place where two halves of the deck are face-up and face-down.

Trick #21
Have the deck shuffled and examined. Then have a card selected and noted. Performer places all of the cards back into the card case. Now with the performers head turned and holding the card case, he asks the spectator to place the card into the case while he is holding it. By maintaining slight pressure on the deck (squeezing it just a bit) the card will be prevented from going all the way into the pack. After a bit of by-play, the performer removes the cards from the case and locates the card which is easy. It is the only one sticking up a little!

Trick #22
This sneaky card trick is a real winner! Have a card selected and returned to the deck. Control the card to the top using the “pinky break” followed by merely cutting the cards. Place the cards behind your back reversing the top (selected) card. Bring the cards out from behind your back asking the spectator if the “bottom” card was theirs. The selection at this point will be staring you in the face. Of course they will say no. Put the cards behind your back once more, turn the top (selected) card face down again and cut the cards. Pretend to try and find their card two more times, having them note the bottom card each time. Then, shuffle the cards, look through the deck, locate the real selection and reveal it in any way you wish.

Trick #23
Get any three red cards and any three black cards. Turn the deck face down and from the bottom deal two red cards. Then using The Glide, (See ICOM Sleight of Hand Gallery) glide the third red card inwards. Deal a black card. These are dealt into a pile. Genuinely deal the three following black cards into another pile. Take the top card of the black pile and place it face down on the table, then take the top card from the red pile and place it on top of the black card previously dealt. Deal another black card, then a red, then a black, then a red. You now turn all the cards over and show that they have separated.

Trick #24
Pre-set the deck with three aces on the bottom and one on the top. Begin to deal the cards into a single pile. State to the spectator to say stop at any point during the dealing of cards onto the table. After the first pile is dealt, casually put the deck under the table and shift one card from the bottom to the top. Now when you begin to deal the second pile you will have an ace on the bottom of that pile. Repeat this process two more times. When the piles are turned over for the climax, it will be seen that all the aces are on the bottoms of the piles!

Trick #25
You will need a secret assistant for this trick. While the performer steps into another room, the assistant has a card selected from among a number that lie in a row on the table. When the performer returns, the assistant merely touches each card that was not selected in center. When the assistant touches the selected card, he/she touches it on one of the corners. That is the code! The magician then dramatically reveals the selection.

Trick #26
Here is a variation of the above effect. Three cards are laid in three rows on the table. When the magician returns from the other room, the assistant will be holding the remainder of the deck of cards in their hand. The thumb indicates the selection. If the selected card was in the center pile, the thumb would rest in the middle of the deck. When THAT pile is separated from the others, again the thumb would indicate the relative position of the selected card. This would only have to be done twice to find the selection. The first to indicate the row, the second to indicate the card.

Trick #27
Put a light pencil dot in the middle of the top edge border of all 52 playing cards. Then have a card selected by the audience. When the card is returned, make sure you reverse it before you return it into the deck. Then look at the backs of all the cards. The selected card will be the only one with the dot on the bottom border. You found their card!

Trick #28
Start by having any card that you have memorized on top of the deck of cards. Then have an audience member give you any number from one to twenty. Show them how to count down to that number dealing the cards in a nice neat pile. Gather all the cards up and place them back on top of the deck of cards. (The card you have memorized is now the in the exact position down in the deck that the spectator named!) Have the spectator take the deck and count down to the number they selected. Then reveal the card in any manner you wish.

Trick #29
Have a small loop of tape attached to the back of the top card. Have other any card selected, take it back and place it on top of the deck squaring it up perfectly with the taped top card. Next, cut the deck a few times and smartly deal the cards face up onto the table one by one to show the selected card has vanished. This trick can also be done with a bit of magicians wax.

Trick #30
A quick comedy bit is to ask anyone to name a card aloud. When they do look them seriously in the eye and say………CORRECT!

Trick #31
Have a card selected and place it secretly on top of the deck, letting it protrude about an inch and 1/2 on the side. Hold the deck above the table a few feet and drop it so that the deck falls flat. Hopefully the top card will flip over?!

Trick #32
Balance a card on top of your extended index finger. Now proceed to place a dime in the center of the card keeping them perfectly balanced. Now, give the card a firm snap on the edge with your other forefinger. The card will fly from under the dime leaving the coin balanced on your finger. Takes a bit of practice.

Trick #33
Here is a trick that is good to do with an old worn deck. Have a card selected, and while you are talking to the audience and entertaining them, give the deck a big bend in half. Now have the card replaced and shuffle the cards. You will be able to find the selected card because it is the only card that does not have a bend in it!

Trick #34
A great gag to add to the show would be to have a card from an old deck initialed and returned to the deck. After stating dramatically that you can find their card. Simply look through the deck and remove the cards with their initials. After all, you didn’t say that you weren’t going to look…did you?

Trick #35
Ron’s First Trick!
One of the first self-working card tricks I can remember learning involved a row of several face up cards on a table. While your back was turned, someone was to turn one of the cards around, end-for-end. When you again faced them, you were able to name the card they turned.

The method was very, very simple. Certain cards within the deck are one-way cards. That is, the way in which they are printed will have the majority of pips at one end of the card, or pointing in one direction. Take a five of clubs for example. Three of the clubs on the card are pointing toward one end, two toward the other. If you were to have say, seven one way cards lying in a row upon your table, and someone secretly turned one of them a half turn end for end, you would be able to tell at a glance which card had been moved.

Re-printed from the April 1998
Advanced Lab lesson “The One-Way Wonder Deck”

Trick #36
Place an ace on the table and a king on top of it. Tell the crowd that the king is overweight. To make the ace feel better, you intend to put the king “under” the ace without moving or touching the ace! Now, simply pick up the king and place it under the table below the ace! It’s now under the ace….get it? (yes, it will get groans, but it is entertainment)

General Magic Tricks For Beginners

Due to the tremendous popularity of our General Card Tricks For Beginners, a new page is born! This running compendium will contain general tricks the are easy to do with household objects, and some with no objects at all! Many of these tricks are direct transcriptions of the manuscripts used by Bobby J. Gallo in his Summer Camp Programs. No card tricks are contained here.

For further tricks and routines, please consult, “The Amateur Magician’s Handbook”

Trick #1
Ask your spectator to “quickly” think of an animal that begins with the letter E.  Now, have them “quickly” think of a country that begins with the letter D.  Got it?  Finally, tell then to “quickly” think of a color for that animal.

Tell them to concentrate on their conclusion. Then state that there is one thing wrong with their final answer…….


Works 9 out of 10 times. We hope!

Magical Paper Money Mysteries!

Trick #2
The magician is able to turn a dollar bill upside-down without ever turning the bill over! All you have to do is fold the dollar bill forward and down once. Then fold it out and to the left twice. When you unfold the dollar, it will be upside-down! reverse the moves to turn it back again. It take practice but it’s worth it. (Also featured in our “Presentation Demonstration Forum” Archives by Bill Wisch with a sales presentation)

Trick #3
You can make a dollar bill shrink much smaller than another by simply holding it in your hand! This trick is very easy to do. All you need is two “new” bills. Show that they are the same size. Then crumble one the bill up in your hand. When you open it out it will be noticeably smaller than the other one.

Trick #4
The magician makes one dollar bill multiply into two! To do this, have a dollar bill folded up before you start the trick. Then have this hidden behind an additional bill. Show the audience your dollar keeping the folded bill hidden. Then fold the front dollar bill up. Then unfold both bills at the same time and it will appear that the dollars have multiplied! There is another way to do this if you are wearing a long sleeve shirt. Just have the bill hidden in the shirt folds near your elbow. Then in the process of rolling up your sleeves, steal the hidden bill and finish as described above.

Trick #5
The magician has two bills. One with a big “X” mark on it, and another with no mark on it. One bill is placed on top of the other. Then mysteriously they switch places after rolled around a pencil! Just place one dollar bill on top of the other. With the exception that 1/4 inch of the bottom bill is longer on the bottom than the other. In other words, the top bill is pushed forward slightly. Then, begin to roll the bills around a pencil starting from the bottom working your way up. When the bills are almost rolled all the way into a tube, the edge of one bill will flip over the tube. immediately unroll the tube, and the bills will have magically reversed themselves!

Trick #6
Magic Mind Crayon’s:
 Take a number of crayon’s and hand them to the spectator with the request that while your back is turned they are to hand you one of the color’s, then hide the rest. The magician turns to face the spectator asking them to concentrate on their color. All the time keeping the crayon behind his back so he never see’s it. Then the magician turns around again and hands the crayon back to the spectator. After allot of acting on the part of the magician, he names the color as if by magic!

Secret: While talking to the spectator, secretly mark your thumbnail with the chosen crayon while it is behind your back. Then when you bring your hand forward later in the trick you will spot the color! Note: Be sure not to let the audience see you thumbnail while you are handing back the crayon.

Another great way to do the trick is to cut a small hole in the bottom corner of the crayon box. Then, while your back turned, have someone take all the crayons, select one, and return it to the box. You can tell what color the crayon is by looking through the hole! Remember to hide the hole by placing your fingers over it so the audience never sees it. If they do, the trick will be ruined.

Trick #7
The Coin Under the Cup!

While this is not magic in the truest sense of the word, it is a great “Trick” that will add humor to any magic show!

Place a coin on the table, putting a cup over the coin and say that you will remove the coin without ever removing the cup. Then go under the table and knock on the underside of the table.(done strictly for showmanship purposes!) Invite a skeptic to remove the cup to see if the coin is gone. As soon as the cup is removed, take the coin and remark that you DID take the coin without removing the cup YOURSELF!

Trick #8
Magnifi”cent” Multiplying Pennies! Magic with real money

What the audience see’s:
The magician clearly shows three genuine pennies on the table and both hand unmistakably empty. He then scoops up all of the money in his hand, and after a magical wave of his hand, transforms the three pennies into “Four”! A magician’s dream come true!

The Secret:
In reality you have four coins from the start. The audience is only aware of three. Before the show starts, you stick one penny under the table just near the edge, with a small piece of tape, wax or puddy. Then when you scoop up the three pennies with your right hand, allow the left hand to go under the table and steal the extra coin. Practice this so the audience does not see you doing it. It should appear that you are merely picking up three coins. Then after a magical wave of your hands, show that the three have changed into four!

This is a great trick used by professional magicians. It take practice but it’s worth it. Never tell the secret to anyone and think of a great story to go along with your magic. Remember, your job as a magician is to entertain the audience, not just fool them.

Trick #9
The Secret Code

What the audience sees:
The performer announces that he/she can tell the name of any article in the room secretly selected by a member of the audience. The great “master of mystery” then leaves the room and upon his return, the magician names the article selected. Just like real mindreading!

Secret: A secret assistant is used. You and the assistant must learn the secret code as follows. The assistant touches different articles in the room and asks the performer, “is this the Article?” At the first performance, the article that was selected by the audience member is the one mentioned at the third question. If the stunt is repeated, it is the article touched at the sixth question, etc. A very effective mystery. The changing of the code each time prevents your audience from figuring it out.

Remember: this is a highly confidential secret! Never, ever let it fall into the hands of the general public. This is solely intended for the magic class students of Bobby J. Gallo.

never tell anyone the secret! And have your secret assistant promise to do the same.

Trick #10
Start with the following amount of coins. A dime, a nickel, and five pennies. Shake the coins so the audience can hear them and tell them that you have made a prediction. Ask them to select odds or evens. After they have done so announce that you knew beforehand that they would say that. To prove it, show them the coins. (if they say odd, you count out the fact that you are holding seven coins, if they evens, you display that you are holding twenty cents!)

The Circle & Squares Trick:
Take an index card and draw two squares, (one on each end) and a circle in the middle. Then tear the index card into three pieces so that one of the shapes is on each piece. Then have a spectator mix them up and hand one to you behind your back. Without looking you always know which piece has been handed to you!

Secret: Due to the fact that you have placed the two squares on each end, you will notice that those two pieces have one smooth side and one rough side where you tore it. The middle piece has “two” torn sides so you always know that one is the circle!

Trick #12
Follow these steps for an amazing mathematical trick!

  • Ask a spectator to secretly “think” of a number.
  • Now tell them to “double” the number in thier mind.
  • Next have them add “8”.
  • Divide the total by “2”.
  • At this point ask them to subtract the original number that they though of.
  • Dramtically reveal to the audience that the number they they are think of is “4”!!!

Trick #13
Take a light “round” drinking straw and without bending it, place it on a table. As you wave your hands over it, it rolls forward! The secret is that as you wave your hands, you secretly blow on the straw to make it move.

Trick #14
Take a regulation #2 pencil and put a small dab of rubber cement on a small spot on the side of the pencil. Do the same with a small spot on a ping-pong ball. Then proceed to balance the ping-pong ball onto the pencil by adhearing the two treated surfaces. The audience will think you are a star juggler! (even more impressive if you use a “round” sided pencil)

Trick #15
Bouncing Hanky:  A small rubber ball is sectetly sewn into one corner of a handkerchief.  When the handkerchief is thrown down on to the floor, it magically bounces back uptoward your hand.

Trick #16
Crazy Balloon:  Similar in effect to the Bouncing Hanky…but in this instance, a small rubber ball is inserted into a balloon prior to the balloon being blown up.  The balloon is then inflated and knotted shut.  When the balloon is dropped to the floor, it will bounce into the air and react in unexpected ways.

Trick #17
Ghost Ball:  A dab of wax is placed onto a thumb tip, Ball can now be balanced on top of the tip defying gravity.

Check Back For More Great And “Simple” Magic Soon!

Yami’s Origami Part #2

Yami Does Origami “Japan”

Part #2

Here is Yami, ready to amaze you with yet another masterpiece of Origami!

Ta da!, a kite!…No only kidding! This is just the start…
A paper airplane???…No, it’s not done yet!

Now it is starting to look like something…But what?

One more fold and it becomes…

A beautiful swan!…Only Yami could make it look so easy!

New for February 1999

This is what can be done on a VERY large scale with the small flapping bird that was shown on the first Yami Page. Here Yami makes it out of LARGE sheets of paper attached to a long cardboard tube to create a giant flapping bird. To see it is to believe it!

 Flap, Flap Flap……

Here we have an item you would not normally see made with Origami. A gift box! Yami makes lots of these to hold everything from toys to trinkets!


We conclude with one of Yami’s most bewildering creations. He calls it the Gyroscope. This was made with no glue or tape. Just paper, imagination and lots of talent!…

Thanks Yami this was really fun!

Yami’s Origami Part #1

Yami Does Origami “Japan”

A Magic Arcade Exclusive!

Yami is a world famous grand master of Origami from Japan. People come from all over the world to learn from Yami and see him work. He recently was the hit of the Origami USA ’98 Convention held in New York City.

He has graciously agreed to show “Magic Arcade” members his skills in paper folding. For Fun why not try to follow along with Yami as he creates a bird out of an ordinary piece of paper!


Yami Behind his teaching table, ready to amaze you with his ancient craft!

An example of the type of construction paper Yami uses. Each piece is about 10 to 12 inches square.

Yami starts with a single piece of paper and two skilled hands. Ready to see some magic?

With a few twists and folds, it doesn’t look like much now, but wait…

It still looks like an ordinary piece of paper. Gee…it just has a few creases in it?

Hey! Are those wings I see?

This is really neat! Another few folds, another few creases.

It almost looks like……Hey! It is!!!

A beautiful Bird! That’s amazing!
And if you pull the tail, the wings actually flap!

August 1998

These are the famous “Yami Fireworks” The hit of recent International Origami Expositions. You can continually turn them inside-out to get different patterns and colors without ever twisting and breaking the paper!

Magician’s are very familiar with this trick wallet, often called the Chinese or Himber Wallet. But I bet none of them ever thought you could make one with the ancient craft of Origami!
If you put a dollar bill on one side it magically becomes trapped behind the paper bands. It is also capable of vanishing a bill, playing card, or other piece of paper.

October 1998

The Famous Yami Exploding Ball!

Yami Starts by Folding Standard Origami Paper This way.
He Then Begins To Interlock Them Together Inside of a Square Box.
You Can See It Starting To Come Together
Here Is The Grand Master Holding The Finished Product.
When He Throws It Up In The Air And Hits It, It Shatters Into Many Multi-Colored Stars That Fly Around Him!

Thank you Yami for this timeless lesson… Respect!

Magic Arcade Mind Bending Puzzle Page


Mind Bending Puzzle Page

February 2000


By Ron Dayton

An Anagram, as we all know, is a word or phrase made by transposing or rearranging the letters of another word or phrase. The following examples are quite astounding!

Dormitory == Dirty Room
Desperation == A Rope Ends It
The Morse Code == Here Come Dots
Slot Machines == Cash Lost in ’em
Animosity == Is No Amity
Snooze Alarms == Alas! No More Z’s
Semolina == Is No Meal
The Public Art Galleries == Large Picture Halls, I Bet
A Decimal Point == I’m a Dot in Place
Eleven plus two == Twelve plus one

July 1998


The Sheik often rode his camel through the desert, and all the while he dreamt of riding a fine Arabian Stallion. After you print this out, can you cut the dark sections out with a pair of scissors, and arrange them in such a manner to help him visualize his dream? Answer to follow…..

Adapted from a puzzle which appeared in Sam Loyd’s 1914 work, “Sam Loyd’s Cyclopedia of 5000 Puzzles, Tricks and Conundrums.”

So look at the picture and try to figure it out!

Did you get it?

Look again!

Come on, you can do it!

Yep, you’re getting close!

You got it!

Solution To:

Rearrange the legs and tail of the camel
to create the image of a white horse.

August 1998

The Penny Puzzle

For the longest time, I have wanted to devise a magic trick based on the fact that  Lincoln on the US penny is the only president who is facing toward the right,  all other presidents on coins face to the left.  Well, I haven’t come up with a trick as yet, but I do have an original puzzle for I.C.O.M’s Arcade section….Ron Dayton (Mr. Fun)

Three coins are lying in a horizontal row upon your table.  The first is a dime, the second a penny, and the third a nickle.  The problem is, by moving only two coins, to make them all face in the same direction.

The simple solution is to rotate the two silver coins so they appear to be standing on their heads!

You now offer to repeat the puzzle.  You may move only two coins…but, you may not turn any upside down.

The second solution is a bit more sneaky than the first.  You remove the penny from the table, and, replace it with a quarter from in your pocket !  You’ve moved two coins…and,  all three are now facing in the same direction.

October 1998

” New Math “

Math was never my favorite subject in school…recess was, but there was one time that I recall when my paper was returned with a perfect score.  In fact, I have that very paper with me here today.  (Performer shows a sheet typing paper upon which the following equation had been written.)

4 – 1 = 5

In the upper right hand corner of the paper is the grade written in red magic marker,  A+.

You may ask yourself, how could the teacher make such an obvious mistake when everyone knows that four minus one equals three !?  Well, it wasn’t New Math by any means…but I got the perfect grade when I was able to prove my solution. You now openly point to and count aloud, the four corners on the sheet of paper,  actually stating ” Four corners.”   Then you say, ” Minus one…”  as you take a scissors and cut one of the corners way….” leaves five!”   You then count the new corners individually on the sheet of paper, and you will indeed have five…proving that four minus one equals five!


Impress your family and friends with this offbeat collection of true knowledge

The sentence “The quick brown fox jumps over the lazy dog.” uses every letter in the alphabet.

Average life span of a major league baseball: 7 pitches.

A duck’s quack doesn’t echo, and no one knows why.

The San Francisco Cable cars are the only mobile National Monuments.

The only 15 letter word that can be spelled without repeating a letter is: uncopyrightable.

Did you know that there are coffee flavored PEZ?

The reason firehouses have circular stairways is from the days of yore when the engines were pulled by horses. The horses were stabled on the ground floor and figured out how to walk up straight staircases.

When opossums are playing ‘possum, they are not “playing.” They actually pass out from sheer terror.

The Main Library at Indiana University sinks over an inch every year because when it was built, engineers failed to take into account the weight of all the books that would occupy the building.

Each king in a deck of playing cards represents a great king from history. Spades – King David, Clubs – Alexander the Great, Hearts Charlemagne, and Diamonds – Julius Caesar.

111,111,111 x 111,111,111 = 12,345,678,987,654,321

If a statue in the park of a person on a horse has both front leg in the air, the person died in battle; if the horse has one front leg in the air, the person died as a result of wounds received in battle; if the horse has all four legs on the ground, the person died of natural causes.

Only two people signed the Declaration of Independence on July 4th, John Hancock and Charles Thomson. Most of the rest signed on August 2, but the last signature wasn’t added until 5 years later.

“I am.” is the shortest complete sentence in the English language.

An ostrich’s eye is bigger that its brain.

The longest recorded flight of a chicken is thirteen seconds.

The Eisenhower interstate system requires that one mile in every five must be straight. These straight sections are usable as airstrips in times of war or other emergencies.

David Prowse was the guy in the Darth Vader suit in Star Wars. He spoke all of Vader’s lines, and didn’t know that he was going to be dubbed over by James Earl Jones until he saw the screening of the movie.

The cruise liner, Queen Elizabeth II, moves only six inches for each gallon of diesel that it burns.

The highest point in Pennsylvania is lower than the lowest point in Colorado.

If you have three quarters, four dimes, and four pennies, you have $1.19. You also have the largest amount of money in coins without being able to make change for a dollar.

No NFL team which plays its home games in a domed stadium has ever won a Super bowl.

The first toilet ever seen on television was on “Leave It To Beaver”.

The only two days of the year in which there are no professional sports games (MLB, NBA, NHL, or NFL) are the day before and the day after the Major League All-Star Game.

Only one person in two billion will live to be 116 or older.

The name Wendy was made up for the book “Peter Pan.”

In Cleveland, Ohio, it’s illegal to catch mice without a hunting license.

It takes 3,000 cows to supply the NFL with enough leather for a year’s supply of footballs.

The world’s termites outweigh the world’s humans 10 to 1.

Pound for pound, hamburgers cost more than new cars.

When ketchup leaves the bottle, it travels at a rate of 25 miles per year.

It’s possible to lead a cow upstairs…but not downstairs.

The Bible has been translated into Klingon.

Humans are the only primates that don’t have pigment in the palms of their hands.

Reno, Nevada is west of Los Angeles, California.

Elephants can’t jump. Every other mammal can.

Special thanks to Don Lamb for supplying us with this fascinating information


Ron Dayton

Coincidence or Fate?: The letters which spell the names of the cards in a deck of playing cards, ace, two, three, four, five, six, seven, eight, nine, ten, jack, queen, king….total fifty-two, the same as the number of cards in the pack!



Printable Magic Tricks For Kids


Anyone can be a magician if they are willing to practice and never ever tell the secrets! But do not expect the trick to work exactly right the first time you do it. With a little bit of patience you will be able to perform many of the tricks in this page or anywhere else in this humongous site. You will be the coolest person around and will have fun making people happy with the magic that only “YOU” know!

July 1998

A great many surprising tricks can be done using only ordinary thing that you can find around your house. Always check with a grown-up if it is ok to use something that does not belong to you.

This first trick is what magicians call an “illusion”. Ask a grown-up for a small mirror. A square one if possible. Below you will see some large black lines. Print this page out on your computer and cut out the square. This and your mirror are all you need to do the trick!

Hold the mirror up to the edge just above the lines as in the color photo. The mirror reflects the lines and you can read the word HI.

Try this on your friends. Ask them to tell you what is written the the square. they will say there isn’t any word. Answer, “just take another look” Place the mirror on its edge, show them the square again, and they will be astounded to read the word HI.

Easy huh?

Here is your trick. You may have someone help you print this and cut this out.

And that my friends is an illusion!

Now you are going to read your friends mind! To do this, print and cut out the following “Magic Clock”. Now follow these step by step instructions and watch the audiences jaws drop in amazement!

  • Lay the clock on the table so that you and your friends can all see it.
  • Ask a friend to secretly choose one of the numbers on the clock. Tell them that you can magically tell them the number they are thinking of!
  • Now, tell them that each time you touch a number, they should secretly add “one” to the number they are thinking of (if they picked #9 the first time you touch the clock they would say #10 to themselves and so on).
  • Tell them to stop you when they have reached #20. You then tell them what their number was! Just be sure to touch the numbers on the clock slowly so that they can add the numbers in their head easily.

The Trick:
For the first 7 pick, you can touch any of the numbers on the clock. On your 8th pick, start with the #12 and continue to move backwards (11, 19, 9, 8…) each time you touch the clock. When your friend has reached the #20 in their head, you will be touching the number they picked.

If your friends did not believe that you can read minds with the last trick, they surely will after this one! Show them a small piece of paper with tic-tac-toe symbols printed on them. Tell them you always win at the game because you always know what shapes people are going to pick! Then proceed to “tear” the paper into three sections and hand all three to your friend. Then with your eyes closed, ask the person to hand you “one” of the pieces behind your back. You instantly tell them what shape you ar holding without ever looking!

The secret is in the fact that you tear or rip the pieces and not cut them with a scissors. By ripping them, two of the pieces will have one rough side and one smooth side. Only the center piece with the “O” will have two rough sides. All you have to so is feel the sides to know which is which!

In this trick you get to make a seemingly ordinary playing card shrink to half its size then to the spectators amazement, you make it shrink again!

All you have to do is print out the following trick card on fairly stiff paper. Cut it out and tape the back of the full size card to the back of the card containing the smaller cards. You may also choose to paste it as an alternative.

Then with a few secret simple folds, you apparently make the card shrink. Just be sure not to let the audience see you folding the card.

October 1998

” The Last Crayon ”
(two great tricks!)

Trick One: Lay fifteen crayons side-by-side in a row upon your table.  Tell a friend that you can always cause him to pick up the last crayon, alternating in picking up one, two or three at a time.  At the start, it makes no difference which of the two of you picks up first.

The secret is to make sure that five crayons are left for your friend the third time around.  If he takes one, you pick up three.  If your friend takes two, you also take two. Or, if your friend takes three, you pick up one.  In every instance, he is always left with the last crayon to pick up.

As a patter or theme variation, you could have fifteen pieces of soda straw, cut to three inch lengths upon your table at the start.  The story you weave could be based on the saying…” That’s the last straw!”  What other objects might be used…and what patter can you devise for them?

Trick Two: Yet another crazy thought came to mind…one that I don’t think has been done before, using the fifteen crayons/ straws etc.  That is to ask the person if they can make eight from the fifteen crayons on the table, without breaking, bending, or taking any away…simply by rearranging them!?

The secret is in the use of the word eight.  You aren’t actually saying the number, but rather, you are saying the word ‘ate’.  The letter a is formed in lower case, using six crayons…the letter T is formed with four crayons, and the letter E is formed with five crayons.

It will cause them to groan a bit, but still, you have done as you said and made ate from fifteen!

Magic Arcade Joke Page For Kids

The Magic Arcade Joke Page!

I told you never to pull a “porcupine” out of a hat!!!


By Kotah

(The Ever Merry One)

Denial : a river in Egypt
Defeat: de things at de end of de legs
Protractor: opposite of an amature tractor
De file :de thing to store documents/ smooth our finger nail
Debase: where de baseball players run to
Deport: where ships pull into
Deplane: what Herve Villachez saw
Demote: the water encircling a castle
Befriend: a bee you really like
Deduce: de card between the ace and the three
Deface:De thing on de front of your head
Default: what is usually yours, not hers
Dejay: what comes before de K
Decay: what comes before de L
Decide: not de top or bottom
Defer: de hair that keeps an animal warm
Defray: de shabby ends of de rope/ a fight
Deliver: de thing you fry with onions
Delight: something given off by de lamp
Denomination: what de politician got
Degrade: what de student got
Decent: also called de penny / de smell
Derrange: de stove in de kitchen
Deride de thing at de amusement park
Despair: dees shoes not does
Detour: where de guide takes you

Device: a clamp on de work bench
Deluge: a very fast one man sled course
Impure: a very clean imp-Agree: one gree
Debate: something to attract de fish
Activate: a vate with lots of energy
Allure: (see debate )
Align: the shortest distance between two points
Amaze: sweet corn for example
Astute: passing wind
Window: what you do when your poker hand is a royal flush
Cherub: polishing a chair
Coma: what Italians use to style their hair
Russia: what italians do when their in a hurry
Depose: what a photographer chooses
Depress; another term for journalists
Diffuse: de thing in de breaker box
Disjoin: to quit or leave a group
Gorgeous: what a bull will do
Debasement: aka, the cellar
Impact: an alliance formed by imps
Impart: creative works by imps i.e paintings ect.
Impatient: an imp in a hospital
Implants: floraand fauna owned by imps
Infantry: a baby tree
Bemoan:sound made by an injured bee
Apall: someone named Paul
Bassinet: a particular fish in a net
Briefcase: a container for your underwear
Candor: enterance to a bathroom
Carrion : small travel case allowed on board a plane
Counterfeits: what happens when a counter is properly measured
Despise: de people involved in espionage, Devote : what you cast in November


Funny Jokes

Is Houdini’s ghost called…
Boo-dini ??

What’s a ghost that boxes called?
A Phantomweight!

How do you describe a ghost that won’t quit?

What do near-sighted ghosts wear?

What do Hungary ghosts eat?
Hungarian Ghoulash!

What does a ghost eat to cool off?
Ice Scream!

What do you get if you cross a ghost with a bag of potato chips?
Snacks that go munch in the night!

What happens when you don’t pay your exorcist’s bill?
You get repossessed!

Have you heard of the spooky fairytale?
Ghouldilocks and the three bears!

Where does an indian ghost live?
In a creepy teepee!

What must a ghost apply for?
A haunting permit!

Why didn’t the bartender give the ghosts a drink?
Because he refused to serve spirits!

What is the difference between a magician and the letters K. E. M. A. S.?
One makes spells and the other spells makes!

What does a teacher have that the class doesn’t?

What’s black and white and hard to figure?
A math test!

English teacher: “What’s the longest sentance possible?”
Student: “Life Imprisonment!”

Why did the teacher wear sunglasses?
Because the class was so bright!

Billy’s Mom: “How did you like your first day of school?”
Billy: “You mean I have to go back there again?”

Why did the teacher marry the custodian?
Because he swept her off her feet!

Bobby: “Were the questions on the test hard?”
Billy: “No, but I had a lot of problems with the answers!”

Why is a classroom like a old automobile?
Because it’s full of nuts and it has a crank up in front!

What were the Wright brothers called before they invented the airplane?
The wrong brothers!

History teacher: “Who knows what the cold war was?”
Student: “A snowball fight!”

When are school uniforms risky?
When they have a blazer!

Joey: “Hey dad! I think my teacher likes me a lot!
She keeps putting lots of kisses next to my answers!”

Why did the Rocket lose it’s job?
It was “Fired!”

What is black & white with a cherry on top?
A police car!

What did the magician in the middle-east name his rabbit ?
Answer:  Hassan Feffer !

Ahhh! So that’s how they do it!

No wonder why cards are so smooth!

(Shaved Deck)